Mobile technology affects consumer behaviour in which of the following ways

Recent technological advances are reshaping how and where consumers make choices. For example, 81% of U.S. adults now own smartphones and increasingly rely on them not just to communicate but to also shop, bank, gather information, and have fun. Emerging technologies are being designed to augment and automate many of the behaviors and decisions traditionally reserved for human decision-makers. More than 20 billion “smart” interfaces such as Amazon Echo devices, chatbots, social robots, and sensors are currently connected to the Internet, already dwarfing the 7.35 billion people on the planet. Given that these technologies connect with humans and each other, they have become integral elements of the consumer decision-making process. Accompanying these changes is a flood of data that permits studying, not only how consumers use their smartphones and smart devices, but also how this technological ecosystem is affecting the underlying psychology of how consumers gather information, interact, and decide. 

Digital innovations are also revolutionizing markets, changing how goods and services are made, sold, and consumed. Choices in today’s marketplace are often the outcome of a technology-augmented process in which behavior is partially a reflection of consumer preferences but also a reflection of the medium in which those choices were formed and/or certain algorithmic representation of known preferences. How can we characterize this set of human-technology interactions? And, what do we know about its nature and consequences?

One of the central features of this change is the idea that consumer preferences—and, in turn, choice outcomes—can be affected by the technological device’s physical properties. A good example of this can be seen in an experimental study by S. Adam Brasel and James Gips, who found that when laboratory participants chose a hotel room using a touchscreen instead of a mouse, they focused more on the room’s tangible attributes (e.g., sheets and décor). This effect was consistent with a psycho-physical transference process, in which physical hand actions selectively activated congruent semantic elements in the subjects’ memory. Here, the physical act of touching room elements on a screen enhanced the salience of the room’s tangible attributes when making a choice.

Hao Shen and other researchers reported similar effects in their investigation using the context of online food preferences. They found that ordering food on touchscreen tablets enhanced revealed preferences for hedonic or affect-laden options compared to ordering via keyboards. Likewise, Christian Hildebrand together with a set of other researchers report that using a wider range of easy-to-perform gestures on touch-enabled devices increases perceptions of playfulness, which leads to a greater tendency to add more features to custom-made products. Similarly, Rory Francis Mulcahya and Aimee S. Riedel found that adding haptic features to in-store ad displays increases their effectiveness.

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A related body of research has attempted to understand how haptic feedback (e.g., vibrations emitted by a device) can affect consumer preferences and choices. One example is a study by William Hampton and Christian Hildebrand who examined the behavioral impact of vibrotactile feedback on consumer choice. They found that shoppers on an online grocery shopping website who were randomly assigned to feel a vibration when hitting the “add item to cart” button included more items in their basket than those who felt no vibration. 

Also, in a recent research study I conducted together with Rhonda Hadi we demonstrated that haptic feedback accompanying message content can even improve consumers’ task performance. In a series of lab and field studies, users received motivational messages from a virtual coach on their mobile phones or smartwatches (e.g., encouraging them to be more physically active). Participants who received messages paired with haptic alerts did better on related tasks (e.g., taking more steps) than those who received the same messages without haptic feedback. This occurred because haptic feedback increased the sensation that the coach was actually present. Without this feedback, it felt like an impersonal technological exchange.

There is also evidence, however, that the effects of vibrotactile feedback may not be universally positive. Rhonda Hadi, O. H. Groth and I studied how augmenting mobile ads with haptic sensations, that dramatize content actions, might affect consumer responses to brands. Drawing on prior work showing that haptic feedback from a person (e.g., interpersonal touch) has a positive effect on attitudes only when the receiver feels warmth towards the initiator of the touch (as Joann Peck and Jennifer Wiggins suggested), our study hypothesized that haptic augmentation would boost attitudes only towards brands with which consumers associate analogous feelings of warmth. To test this, we recruited participants to experience mobile ads for brands that varied in perceived warmth. Consistent with our hypothesis, haptic augmentation from warm brands (e.g., Cadbury) led participants to react positively to the ad, whereas the same haptic feedback from unfamiliar or cold brands (e.g., Peugeot) did not.   

This set of insights allows us to envision two major implications for our understanding of consumers and consumer markets. The first is that consumer-technology interactions underscore the need to better comprehend how the medium of choice affects consumer decision-making. However, a major unknown at this point is whether the rise of technology-augmented decision-making will actually work to enhance or degrade our consumer wellbeing.

How does technology affect consumer behaviour?

Customers Have Higher Expectations. Consumers' expectations are at an all-time high as a result of the influence of technology. With digital pioneers continually raising the bar, your customers compare the experience of buying from you to your competitors and the experience they receive from Amazon, Netflix, etc.

What are the 3 effects that technology has on consumer products?

How Technology Has Changed Consumer Behavior in Recent Years.
Everything On-Demand. Technology has made it easier than ever before to access resources. ... .
Easy and Convenient. Convenience has also become a high priority for consumers. ... .
Going Digital. ... .
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What are the four 4 factors affecting consumer's behavior?

In general, there are four factors that influence consumer behaviour. These factors impact whether or not your target customer buys your product. They are cultural, social, personal and psychological.

What are the factors affecting consumers behavior?

Consumer behavior is influenced by many factors such as situation, psychological, environmental and marketing factors, personal factors, family, and culture. Businesses try to collect data so that they can make decisions on how they can reach their target audience in the most efficient way.